22.11.14

Overwatch - New Blizzard FPS Gameplay Trailer

Here is some footage of the new game 'Overwatch' that I managed to get from Blizzard.
This game looks really interesting and can't wait to try it out.
Trailer Link:
https://www.youtube.com/watch?v=FqnKB...
Fight for the Future:
http://www.playoverwatch.com
In a time of global crisis, an international task force of heroes banded together to restore peace to a war-torn world. This organization, known as Overwatch, ended the crisis and helped maintain peace for a generation, inspiring an era of exploration, innovation, and discovery.

After many years, Overwatch's influence waned and it was eventually disbanded. Now in the wake of its dismantling, conflict is rising once again. Overwatch may be gone…but the world still needs heroes.
Blizzard's new team-based multiplayer shooter, Overwatch, is set in a futuristic version of Earth, but it's not so separated by time and space as StarCraft, or as fantastical as Warcraft and Diablo. The game's diverse cast of characters come in a variety of shapes and sizes, genders and non-genders, ethnicities and ages. Look at the game's 12 confirmed characters, and you'll see an eclectic bunch.

That's by design, the developer says. It wants players to feel well-represented by its cast of men and women (and robots and gorillas).

During a press conference at BlizzCon today, Blizzard's Chris Metzen and Jeff Kaplan were asked about the representation of women in their new game and their approach to designing female characters. Metzen responded that Overwatch is indicative of a change in how Blizzard thinks about and designs its heroes.

"We've heard [from] our female employees and ... even my daughter calls me out," he said. "We were looking at old Warcraft stuff on YouTube, a cinematic, and my daughter is like, 'Why are they all in swimsuits?' And I'm like 'Ugh, I don't know, honey.'

"I think we're clearly in an age where gaming is for everybody," he continued. "We build games for everybody. We want everyone to come and play. Increasingly, people want to feel represented, from all walks of life, boys and girls, everybody. We feel indebted to do our best to honor that. There's a lot of room for growth, but specifically with Overwatch, over the past year we've been very cognizant of ... trying not to over-sexualize the female characters. I don't know that we've over-sexualized the male characters. But it's something that we're very sensitive to."

"We want that to be a part of who we are, what our brand looks like and appears to our community. Mike [Morhaime] talked in a roundabout way to that in his speech this morning. So it's something we're very cognizant of. We want girls to feel kick-butt, equally represented."

"We want everybody to feel kick-butt," Kaplan added.

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